Early Access · Windows

Everyone fires at once. Nothing stays standing.

A chaotic real-time stickman artillery shooter for up to 20 players. Blast, dig and build across fully destructible maps where cliffs collapse onto whoever is underneath, and fight over sky-dropped crates of bazookas, banana bombs, air strikes and exploding sheep. Bots fill every empty slot.

Early Access trailer

20 players. Zero turns.

What you're in for

Real-time artillery. Total destruction.

There are no turns and no waiting. Everyone aims, throws and detonates at the same time, on hand-painted 2.5D battlefields where every bit of ground can be blown apart, tunnelled through, built on or collapsed.

Collapse physics

Nothing floats.

Land that loses its connection to the ground breaks off, falls and fuses back into the landscape where it lands. Blow out a cliff’s root and the whole overhang drops. Anyone underneath gets flattened, and the kill is yours.

24 ridiculous weapons

Dropped from the sky.

Everyone spawns with a pistol. Everything else floats down in parachute crates, so every match turns into a scramble for the good stuff, and the crates explode when they’re shot.

Building

Build cover. Watch it explode.

Press B to build walls, floors, ramps, blocks and ready-made bunkers out of wood, stone or metal. Pieces become real terrain: stand on them, tunnel into them, blow them apart. Kills and objectives pay for it all.

Fully destructible

Dig. Fly. Drop in.

Every pixel of ground can be blown apart, tunnelled through or collapsed. Drill under the enemy, boost over their wall, or teleport behind them. The map is in pieces within minutes.

Frontline War

Tanks. Helicopters. Jeeps.

Two armies on a huge battlefield of trenches and ruins. Smash through no-man’s-land in jeeps, shell it from tanks, strafe it from helicopters, and level the enemy HQ.

Never an empty lobby

Bots fill every slot.

Bots fight like players: they grab crates, build cover and dig themselves out of holes. Play a full 20-player brawl solo, top up a match with friends, or let them hold the line while your team respawns.

The arsenal

24 weapons. Most of them bad ideas.

Everyone spawns with a pistol. The rest falls from the sky in parachute crates, and the crates explode when they're shot.

Long-range demolition

  • Bazooka
  • Homing Missile
  • Air Strike
  • Plasma Rail

The bouncy kind

  • Grenade
  • Cluster Bomb
  • Banana Bomb
  • Holy Hand Grenade
  • Molotov
  • Shockwave Grenade

Lead, lots of it

  • Pistol
  • Uzi
  • Shotgun
  • Minigun
  • Sniper Rifle
  • Flamethrower

The sneaky kind

  • Dynamite
  • Land Mine
  • Exploding Sheep
  • Tunnel Drill
  • Teleporter

Pure disrespect

  • Boxing Glove Launcher
  • Bounce Pad
  • Smoke Bomb

Five modes

One big mess.

  • Team Deathmatch

    Four teams, one kill limit. First team to reach it wins.

  • Capture the Flag

    Steal the enemy flag. Your own flag has to be home to score.

  • King of the Hill

    Hold the glowing zone. It moves every minute, and a contested zone scores for nobody.

  • Last Man Standing

    No respawns. After two minutes the water starts rising.

  • Frontline War

    Two armies, vehicles and a huge battlefield. Level the enemy HQ.

Eight battlefields

Pick your place to blow up.

Eight themes on procedurally generated maps (rolling hills, islands, caverns and canyons), so no two matches play the same.

  • Meadow battlefieldMeadow
  • Desert battlefieldDesert
  • Arctic battlefieldArctic
  • Hell battlefieldHell
  • Candy battlefieldCandy
  • Toxic battlefieldToxic
  • Warzone battlefieldWarzone
  • Dunes battlefieldDunes

Screenshots

Straight from the game.

Play together

Bring friends. Or don't.

  • Steam lobbies

    Host friends-only or public games, browse lobbies, join with a code or invite friends.

  • Host migration

    If the host leaves, another player takes over and the match keeps going.

  • Proximity voice

    Push-to-talk team voice chat that gets louder the closer you are.

  • LAN & offline

    Play on your local network, or practise offline against a full lobby of bots.

  • Make it yours

    Earn credits in matches for 40+ hand-painted hats, outfits and back gear. No pay-to-win.

  • Respawn shop

    Spend match Scrap to kit out your next life before you drop back in.

Kill leaderboard

Top killers.

Every kill in an online Steam match counts. Practice and LAN games don't.

Live from online Steam matchesUpdated just now ·
#PlayerKillsHeadshots
10va211

See the full top 50

Early Access

Questions, answered.

Why Early Access?

Drawn & Dangerous is built around chaos between real players: how weapons combine, which maps are fun to destroy, what makes a 20-player match feel great rather than just loud. The core game is complete and fun to play today. Early Access lets us balance and expand it alongside the community instead of guessing behind closed doors.

What’s in the game right now?

Real-time multiplayer for up to 20 players in four teams, bots that fill empty slots, 24 weapons and gadgets, fully destructible terrain with collapse physics, building, five modes including Frontline War with jeeps, tanks and helicopters, eight themes on procedurally generated maps, Steam lobbies with host migration, proximity voice chat, LAN play, offline bot practice, a kill leaderboard and 40+ cosmetics.

What’s planned for the full release?

More weapons, gadgets and crate types; new themes, map styles and hand-crafted maps; more vehicles and Frontline content; new modes; more cosmetics; smarter bots; progression, stats and achievements; and balance, performance and network improvements throughout.

How long will it be in Early Access?

Roughly 6–12 months, depending on player feedback and how much the community wants to shape the full release.

Can I play solo?

Yes. Bots fill every empty slot, so you can play a full 20-player match offline, or practise before jumping online.

How do I get on the leaderboard?

Every kill in an online Steam match counts. Practice and LAN games don’t.

System requirements

Runs on most Windows PCs.

Minimum

OS
Windows 10 64-bit
Processor
Intel Core i3-6100 / AMD Ryzen 3 1200
Memory
4 GB RAM
Graphics
WebGL 2 capable GPU: Intel HD 620 / GTX 750 Ti / Radeon R7 260X
Network
Broadband internet connection
Storage
600 MB available space

Recommended

OS
Windows 10/11 64-bit
Processor
Intel Core i5-8400 / AMD Ryzen 5 2600
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570 or better
Network
Broadband internet connection
Storage
600 MB available space

Get in there.

Wishlist Drawn & Dangerous on Steam to hear the moment Early Access opens.

Wishlist on Steam